The Art of Game Design: A book of lenses: Jesse Schell: 9780123694966


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Publication Date: August 18, 2008 | ISBN-10: 0123694965 ISBN-13 :978-0123694966 Edition: 1
Anyone can master the basic game design – no technical expertise is necessary. The art of game design: a book of lenses psychological work of the same basic principles of board games, card games, sports games, the key is the highest quality video games. Good game design, when you view your game from a different perspective, or lens. Unusual territory, this is a tour of the game design, this book to the reader one hundred of these lenses – one hundred sets of insightful questions to ask yourself that will help make your game better. These lenses collected psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, writing, puzzle design, and anthropology in different fields. Anyone who has read this book to be inspired to become a better game designer – Learn how to do this.

* Jesse Schell in the game industry is a highly recognizable name – he is the former chairman of the International Game Developers Association, and designed many successful games, including the award-winning Disney’s Toontown Online.

Book design at Carnegie – Mellon University Entertainment Technology Center, Dr. Randy’s “Last Lecture” fame co-founder.

* 100 “lens” scattered throughout the book. These are boxed, each with a different way to see a game, will inspire creative process.

500 detail, to create a world-class game, will be played over and over again the practice of teaching.

* 2008 Game Developers forward Award winner in the book category
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